(I forgot about the release date entirely and was distracted by an on sale FF X remaster). I don't know of any builds because I've mostly wanted to keep this game blind. So I don't know if recoil reduction bonuses interact much the same that they did in BL2. (Even on JUST M3 mode) I can't really say much on B元 beyond what little information I've purposely seen of it. Having said that.the Legendaries that give you MASSIVE shields but 1 hp (and vice versa) still exist for builds such as a Krieg-like build though I've only found a couple of minor abilities that would work with something like this and considdering TVH+M3 REALLY hurts I doubt anyone would actually enjoy playing a 1 shot class this way. I have the feeling the crosshair actually contract faster though but I couldn't say for sure seeing as the increase is less than 1% per point so you tend to get used to it. HOWEVER I don't think it actually influences Hyperion guns in B元 the same way but I have way too little guardian rank to actually say for sure (lvl 72 most in the first skill tree). Originally posted by Pomegranate:I have done a lot of tests and it's clearly shown that any stat bonus to recoil reduction actually hinders the main mechanic of Hyperion guns: *reverse* recoil. ![]() ![]() I did not know this about BL2 but it DOES explain a couple of things in hindsight so thanks for that. Why couldn't they do that? Or just make it so you can respec? You can respec skill points, why not badass tokens? Weapon proficiencies in BL1 at least didn't negatively impact any weapon, build or character to my knowledge. I am disappointed that they have made this mistake yet again. And with enough recharge delay bonuses, the shield can actually regenerate and break the build entirely. Krieg would have his shields up more often, which would make him weaker. Naturally, bonuses that make that higher would be detrimental to their build. The only cure for this is a Hyperion allegiance relic with the max accuracy buff, which almost negates this entirely.Īnd Krieg Melee builds and BN + RR Maya both benefit from having no/the lowest recharge delay possible. It makes it so Hyperion weapons take longer to become fully accurate, and at some point, they become incredibly unwieldy, the gun actually shaking the screen as if it were the worst gun ever (although the recoil isn't as bad with anarchy gaige, who can cause literal screen quakes with enough stacks). As for the stats you gain haven't seen any detrimental effects even when playing in BL2 back in the day so I don't see how having more recoil reduction actually makes Hyperion weapons worse.you just hit your mark more often after less bullets fired.so how is this an issue ? I have done a lot of tests and it's clearly shown that any stat bonus to recoil reduction actually hinders the main mechanic of Hyperion guns: *reverse* recoil.įrom the name of the gimmick alone, it should key in that recoil reduction bonuses actually hinder Hyperion weapons by design. Originally posted by Overeagerdragon:You can't respec sorry.but they're more lenient when choosing how to spend your Guardian tokens and the passives for certain thresholds shouldn't impede your game play at all.
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